</>MCP Agents Market
MCP Server

godot-mcp

by Coding-Solo5.4kJavaScriptUpdated 2026-04-16

MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.

Claude CodeClineCursor

The godot-mcp server is a Model Context Protocol implementation that enables AI assistants to interact with the Godot game engine. It provides tools for launching the Godot editor, running projects in debug mode, capturing console output, and managing scenes programmatically. Built with TypeScript and Node.js, the server creates a feedback loop allowing AI agents to understand Godot project behavior, improving code generation and debugging assistance for game development. It supports both direct Godot CLI commands for simple operations and bundled GDScript execution for complex scene manipulation tasks.

Key Features

Launch Godot editor and run projects programmatically with debug output capture
Create and manage scenes with customizable root node types and properties
Add nodes to existing scenes with sprite and texture loading for Sprite2D
Export 3D scenes as MeshLibrary resources for GridMap usage
UID management for Godot 4.4+ including file UID retrieval and reference updates
Automatic Godot executable detection with manual path override support
List and analyze Godot projects in specified directories with detailed structure information
Bundled GDScript architecture for complex operations with JSON-based parameter passing

Use Cases

  • 01AI-assisted game development with real-time Godot project feedback and debugging
  • 02Automated scene creation and node configuration for rapid prototyping
  • 03Debug output analysis to help AI agents understand runtime errors and fix code
  • 04Batch processing of Godot projects with automated scene manipulation
  • 05Game development tutoring where AI can run and test Godot code examples
  • 06Project structure analysis and refactoring with AI assistance

Related MCP Servers

View more

godot-mcp — FAQ

What is godot-mcp?+

godot-mcp is an MCP server that connects AI assistants to the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and manage scenes programmatically. It creates a feedback loop so AI agents can see what works in Godot projects and provide better assistance.

How do I install the Godot MCP server in Claude Code?+

Run 'claude mcp add godot -- npx @coding-solo/godot-mcp' in your terminal, then restart Claude Code. For custom Godot paths, use 'claude mcp add godot -e GODOT_PATH=/path/to/godot -- npx @coding-solo/godot-mcp'.

Which AI clients work with godot-mcp?+

The server works with Claude Code, Cline, Cursor, and any MCP-compatible client. Cursor users need a Pro or Business subscription to use MCP tools via the Agent chat profile.

What are the prerequisites for using godot-mcp?+

You need the Godot Engine installed on your system and Node.js version 18.0.0 or higher. The server will auto-detect your Godot installation, or you can specify the path manually via the GODOT_PATH environment variable.

Is godot-mcp free to use?+

Yes, godot-mcp is open source and released under the MIT License, making it free for both personal and commercial use.

Can I use godot-mcp with Godot 3 and Godot 4?+

The server supports Godot projects, with UID management features specifically available for Godot 4.4 and later versions. Basic operations like launching the editor and running projects work across versions.

How do I install godot-mcp?+

Open the source repository on GitHub and follow its README. godot-mcp is a mcp server — MCP Agents Market links you directly to the official repo.

Is godot-mcp free?+

godot-mcp is an open-source project hosted on GitHub. Check the repository for its license and any usage requirements.

Related searches